SoundEditor

An Editor for viewing and editing a Sound object. Most of the functions of this editor are described in the Intro.

## The markers

To set the cursor, use the left mouse button. A short horizontal line will also be shown at the left edge (in cyan); the extension of this line crosses the cursor line at the sound's function value (seen as a cyan dot). This function value (shown at the left in cyan) is the sinc-interpolated value, and is generally different from the value that you would expect when looking at the linearly interpolated version of the sampled sound.

To select a part of the time domain, use the time selection mechanism.

## Playing

To play any part of the sound, click in one of the rectangles below or above the sound window (there can be 1 to 8 of these rectangles), or choose a command from the Play menu.

To mute one or more channels (of a multi-channel sound), Command-click on the 🔈 icon at the right side of the corresponding channel number. The icon will turn to 🔇. In subsequent playing actions, the channel will not be played. Another Command-click on a muted channel icon will activate the channel again.

## Publishing

To perform analyses on the selection, or save it to a file, create an independent Sound as a copy of the selection, by clicking on the button that will copy the selection to the List of Objects; the resulting Sound will be called “Sound untitled”.

## Editing

  • Cut: cut the selection to the clipboard, for later pasting into the same or another Sound.
  • Copy selection to Sound clipboard: copy the selection to the clipboard, for later pasting into the same or another Sound.
  • Paste after selection: paste the clipboard to the cursor or after the selection.
  • Set selection to zero: set the selected samples to zero.
  • Reverse selection: reverse the selected part of the sound.

You can undo these commands with Undo (Command-Z).

## The Group button

To synchronize a SoundEditor window with other windows that show a time signal, push the Group button in all the windows that you want to synchronize. You cannot Cut from or Paste into a synchronized SoundEditor window.

### Links to this page

- Advanced pulses settings...
- Analyses menu
- Extract visible formant contour
- Extract visible intensity contour
- Extract visible pitch contour
- Extract visible spectrogram
- FormantPathEditor
- Formants menu
- Get first formant
- Get pitch
- Get second formant
- Intro 2.2. Viewing and editing a sound
- Intro 3.1. Viewing a spectrogram
- Intro 3.6. Viewing a spectral slice
- Intro 4.1. Viewing a pitch contour
- Intro 4.3. Querying the pitch contour
- Intro 4.5. The Pitch object
- Intro 5.1. Viewing formant contours
- Intro 5.3. Querying the formant contours
- Intro 5.4. The Formant object
- Intro 6.1. Viewing an intensity contour
- Log files
- LongSoundEditor
- pitch analysis by filtered autocorrelation
- pitch analysis by filtered cross-correlation
- pitch analysis by raw autocorrelation
- pitch analysis by raw cross-correlation
- Pitch menu
- Pitch settings...
- Play
- Show formant
- Show intensity
- Show pitch
- Show pulses
- Show spectrogram
- Spectrogram menu
- Spectrogram settings...
- TextGridEditor
- Time step settings...
- Types of objects
- Voice
- What was new in 3.6?